Clumsy pathfinder 2e. Skrik Nettle Venom (evocation, poison, primal) Saving Throw D...

Spell 1. Conjuration. Source Core Rulebook pg. 342

Items and Sizes. The Bulk rules in this chapter are for Small and Medium creatures, as the items are made for creatures of those sizes. Large creatures can carry more, and smaller creatures can carry less, as noted on Table 6–19. These rules for Bulk limits come up most often when a group tries to load up a mount or animal companion.These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, +1 striking handwraps of mighty blows would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks from …Nope, clumsy 1 for 4 more damage is it. Don't have the book in front of me, but in the weapon size section it says that die size doesn't change for weapon size. 4 damage is like rolling an average d8 every swing. It's nothing to scoff at for lvl 1. The ability to grow and gain a Reach attack is legit too. View all adventuring gear. View all blighted boons. View all censer. View all cursed items. View all figurehead. View all grimoires. View all held items. View all high-tech. View all intelligent items.In bygone millennia, aquatic monsters known as alghollthus used their occult powers to conquer and rule vast parts of the world. Their empires contained countless mortal slaves treated as little more than cattle. Alghollthus shaped their slaves and other creatures using mental manipulation and physically transformative magic. Ogre. Ogres embody brutish, amoral violence and cruelty. Standing 10 feet tall and densely muscled, ogres are as strong as they are cruel. Ogres are sadists that enjoy remorseless murder, torture, degradation, and mutilation in all of its forms. Although they prefer to vent their violent urges on smaller humanoids— the smaller and more ... Clumsy. Condition. Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery. Item 1+. Alchemical Consumable Elixir Mutagen Polymorph. Source Core Rulebook pg. 549 4.0. Usage held in 1 hand; Bulk L. Activate [one-action] Interact. Your features become thin and angular. You become swifter and nimbler, but your body also becomes fragile. Benefit You gain an item bonus to Acrobatics checks, Stealth checks, Thievery checks ...Spell 1. With a touch, you strip off the flesh, muscle, and internal organs off your target, leaving only bare bones. The effect depends on whether the target is a living creature, undead creature, or inanimate corpse. A creature or corpse that lacks flesh, muscle, and internal organs is immune to this spell. Heightened (+1) The slashing damage ...Resilient runes imbue armor with additional protective magic. This grants the wearer a +1 item bonus to saving throws. You can upgrade the resilient rune already ... At 2nd level and every even-numbered level, you gain a skill feat. You must be trained or better in the corresponding skill to select a skill feat. General Feats Level 3 At 3rd level and every 4 levels thereafter, you gain a general feat. Skill Increases Level 3 At 3rdResilient runes imbue armor with additional protective magic. This grants the wearer a +1 item bonus to saving throws. You can upgrade the resilient rune already ... In most cases, Small or Medium creatures can wield a Large weapon, though it’s unwieldy, giving them the clumsy 1 condition, and the larger size is canceled by the difficulty of swinging the weapon, so it grants no special benefit. ... Pathfinder 2e removes the capability for Small/Medium ("Standard") creatures (read: PC-like) to wield ...These handwraps have weapon runes etched into them to give your unarmed attacks the benefits of those runes, making your unarmed attacks work like magic weapons. For example, +1 striking handwraps of mighty blows would give you a +1 item bonus to attack rolls with your unarmed attacks and increase the damage of your unarmed attacks from …Unless a line effect says otherwise, it is 5 feet wide. For example, the lightning bolt spell’s area is a 60-foot line that’s 5 feet wide. Some effects occupy an area of a specified shape and size. An area effect always has a point of origin and extends out from that point. There are four types of areas: emanations, bursts, cones, and lines. Dazzled. Source Core Rulebook pg. 619 4.0. Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are from you. Your eyes are overstimulated.If you’re a frequent traveler, you know the importance of finding a comfortable and convenient place to stay. The Charles de Gaulle (CDG) airport in Paris is one of the busiest airports in Europe, with millions of travelers passing through ...Sickened Source Core Rulebook pg. 622 4.0 You feel ill. Sickened always includes a value. You take a status penalty equal to this value on all your checks and DCs. You can't willingly ingest anything—including elixirs and potions—while sickened. You can spend a single action retching in an attempt to recover, which lets you immediately attempt a Fortitude …Occultism (Int) Source Core Rulebook pg. 249 4.0. You know a great deal about ancient philosophies, esoteric lore, obscure mysticism, and supernatural creatures. Even if you’re untrained in Occultism, you can use it to Recall Knowledge. Recall Knowledge. Dec 11, 2013, 02:01 pm. "Suppress Charms and Compulsions" (Level 2) (from Pathfinder Companion: Andoran, Spirit of Liberty) should remove a magical stun in effect since it is a compulsion. It also protects from stun (and other compulsions) by giving a +4 morale bonus. Apart from that "Heal" and "Break enchantment" should also work but cost ...If you make a cone originate from someone or something else, follow these same rules, with the first square of the cone using an edge or corner of that creature or object’s space instead of your own. A cone shoots out from you in a quarter circle on the grid. When you aim a cone, the first square of that cone must share an edge with your ...I read the entry for the clumsy condition, which states Your movements become clumsy and inexact. Clumsy always includes a value. You take a status penalty equal to the condition value to Dexterity-based checks and DCs, including AC, Reflex saves, ranged attack rolls, and skill checks using Acrobatics, Stealth, and Thievery.Apr 7, 2023 · Pathfinder 2E: PC as NPC Guide - old guide from before PF2E sheet got an NPC template Pathfinder Second Edition by Roll20 (Q2Y2021) (Forum) forum thread Roll20 Changelog Full Changelog of Roll20, updates for Pathfinder 2E sheet is included. Sheet sourcecode (Last Public version of sheet code, March 2020) Add PDF $19.99. Add Non-Mint $49.99 $37.49. The dead are rising! This blasphemous tome gives players and GMs everything they need to bring the shambling menace of the undead to their Pathfinder adventures. This book includes tools for fighting against the undead horde, but also options for the players themselves to control or even become …The mysterious undead known as shadows lurk in dark places and feed on those who stray too far from the light. Those who parley with shadows, typically by keeping them at bay with a glowing weapon, may learn great secrets, for they are ideal spies.Source Pathfinder #183: Field of Maidens pg. 73 While the vast majority of shadows are humanoid in ...Clumsy is part of the stage 2 effect of the poison. It lasts 2 rounds, same as the stage. If you fail your save after those 2 rounds are over, you're re-afflicted with stage 2, so you're clumsy for another 2 rounds. When you manage to get back to stage 1 or the poison runs its course after 6 rounds, the Clumsy condition ends. When Forcing Open an object that doesn't have an easy grip, a crowbar makes it easier to gain the necessary leverage. Without a crowbar, prying something open takes a –2 item penalty to the Athletics check to Force Open (similar to using a shoddy item). Crowbar Item 0 Source Core Rulebook pg. 290 4.0 Price 5 sp Hands 2; Bulk L Crowbar (Levered) Item …Friendly. Indifferent. Unfriendly. Hostile. No one can ever change the attitude of a player character with these skills. You can roleplay interactions with player characters, and even use Diplomacy results if the player wants a mechanical sense of how convincing or charming a character is, but players make the ultimate decisions about how their ...Occultism (Int) Source Core Rulebook pg. 249 4.0. You know a great deal about ancient philosophies, esoteric lore, obscure mysticism, and supernatural creatures. Even if you’re untrained in Occultism, you can use it to Recall Knowledge. Recall Knowledge.See what Clumsy Charlie (Clumsycharlie) has discovered on Pinterest, the world's biggest collection of ideas ... Pathfinder. ,. 4 Pins. ,. 1y.Once a giant animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22. Speed 30 feet. Melee [one-action] stone fist +19 [ +14/+9] ( magical ), Damage 2d12+6 bludgeoning plus Grab Ranged [one-action] flaming coal +12 [ +7/+2 ...These creatures, known as “spore mounds,” discharge clouds of toxic spores from their bodies when struck in combat. In semiarid deserts, shambler-like plants called tanglethorns dwell amid sagebrush and rock formations; they resemble bunches of tumbleweeds and cacti and in ict deep, bloody lacerations with their attacks.I'm making a Pathfinder 2e character sheet on Google sheet to automate as much number-crunching as possible. Currently, I'm making a dropdown list for conditions, as well as formulas for calculating their penalties. ... For example, instead of clumsy and a blank slot for its value, the dropdown list will have clumsy 1, clumsy 2, clumsy 3, and ...Dec 11, 2013, 02:01 pm. "Suppress Charms and Compulsions" (Level 2) (from Pathfinder Companion: Andoran, Spirit of Liberty) should remove a magical stun in effect since it is a compulsion. It also protects from stun (and other compulsions) by giving a +4 morale bonus. Apart from that "Heal" and "Break enchantment" should also work but cost ...Bastard Sword. This broad-bladed sword, sometimes called the hand-and-a-half sword, has a longer grip so it can be held in one hand or used with two hands to provide extra slashing power. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a ...Spear. A long metal shaft ending with a metal spike, a spear can be used one-handed as a melee weapon and can be thrown. Certain feats, class features, weapon runes, and other effects can grant you additional benefits when you make a Strike with certain weapons and get a critical success. This is called a critical specialization effect. Treat Condition [two-actions] Feat 4. Requirements You are holding healer's tools, or you are wearing them and have a hand free. You treat an adjacent creature in an attempt to reduce the clumsy, enfeebled, or sickened condition. If a creature has multiple conditions from this list, choose one. Attempt a counteract check against the condition ...Dec 11, 2013, 02:01 pm. "Suppress Charms and Compulsions" (Level 2) (from Pathfinder Companion: Andoran, Spirit of Liberty) should remove a magical stun in effect since it is a compulsion. It also protects from stun (and other compulsions) by giving a +4 morale bonus. Apart from that "Heal" and "Break enchantment" should also work but cost ...Tengu. Tengus are a gregarious and resourceful people that have spread far and wide from their ancestral home in Tian Xia, collecting and combining whatever innovations and traditions they happen across with those from their own long history. Tengus are survivalists and conversationalists, equally at home living off the wilderness and finding a ...Errata Link. In lands overrun by giants, dragons, and other hulking beasts, entire fellowships of barbarians hone tactics and traditions with one purpose—to bring low these massive foes. While her enemies’ size makes the creatures strong, the titan mauler is even stronger, taking up weapons from her fallen foes that no lesser warrior can ...Flanking. When you and an ally are flanking a foe, it has a harder time defending against you. A creature is flat-footed (taking a –2 circumstance penalty to AC) to melee attacks from creatures that are flanking it. To flank a foe, you and your ally must be on opposite sides of the creature. A line drawn between the center of your space and ...The mysterious undead known as shadows lurk in dark places and feed on those who stray too far from the light. Those who parley with shadows, typically by keeping them at bay with a glowing weapon, may learn great secrets, for they are ideal spies.Source Pathfinder #183: Field of Maidens pg. 73 While the vast majority of shadows are humanoid in ... Source Core Rulebook pg. 619 4.0. You are carrying more weight than you can manage. While you’re encumbered, you’re and take a 10-foot penalty to all your Speeds. As with all penalties to your Speed, this can’t reduce your Speed below 5 feet. You are carrying more weight than you can manage. Poison. Source Bestiary pg. 343. When a creature is exposed to a monster’s poison, it attempts a Fortitude save to avoid becoming poisoned. The level of a poison is the level of the monster inflicting the poison. The poison follows the rules for afflictions.ORC. • 4 yr. ago. Usually for numbered conditions, like clumsy and enfeebled, the condition ends when the number reaches 0. Sometimes they end when a different condition is met, like u/ThisWeeksSponsor mentioned with the Barbarian. Others, like Weakened, end when you take a 10 minute rest and make a medicine check to remove the condition, or ...Spell 2. Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to ... Spell 2. Restorative magic counters the effects of toxins or conditions that prevent a creature from functioning at its best. When you cast restoration, choose to either reduce a condition or lessen the effect of a toxin. A creature can benefit from only one restoration spell each day, and it can't benefit from restoration more than once to ... Enfeebled. You're physically weakened. Enfeebled always includes a value. When you are enfeebled, you take a status penalty equal to the condition value to Strength-based rolls and DCs, including Strength-based melee attack rolls, Strength-based damage rolls, and Athletics checks. You're physically weakened. Instincts Source Core Rulebook pg. 86 4.0 You channel your rage through an instinct. You decide what your instinct means to you. It could be a creature or symbol beloved by your clan, or a purely internal source or filter of your rage, such as a …Dazzled. Source Core Rulebook pg. 619 4.0. Your eyes are overstimulated. If vision is your only precise sense, all creatures and objects are from you. Your eyes are overstimulated. Once a giant animated statue is reduced to less than half its Hit Points, or immediately upon being damaged by a critical hit, its construct armor breaks and its Armor Class is reduced to 22. Speed 30 feet. Melee [one-action] stone fist +19 [ +14/+9] ( magical ), Damage 2d12+6 bludgeoning plus Grab Ranged [one-action] flaming coal +12 [ +7/+2 ...Errata Link. In lands overrun by giants, dragons, and other hulking beasts, entire fellowships of barbarians hone tactics and traditions with one purpose—to bring low these massive foes. While her enemies’ size makes the creatures strong, the titan mauler is even stronger, taking up weapons from her fallen foes that no lesser warrior can ...Immobilized. You can't use any action with the move trait. If you're immobilized by something holding you in place and an external force would move you out of your space, the force must succeed at a check against either the DC of the effect holding you in place or the relevant defense (usually Fortitude DC) of the monster holding you in place ...Errata Link. In lands overrun by giants, dragons, and other hulking beasts, entire fellowships of barbarians hone tactics and traditions with one purpose—to bring low these massive foes. While her enemies’ size makes the creatures strong, the titan mauler is even stronger, taking up weapons from her fallen foes that no lesser warrior can ...When wielding such a weapon in combat, increase your additional damage from Rage from 2 to 6, but you have the clumsy 1 condition because of the weapon's unwieldy size. ... I try to demonstrate the incredible diversity and power of Pathfinder 2e monks in this combat demonstration! We have a drunken master, crane monk, weapon monk, ki master ...Bubonic Plague Disease 3. This widespread illness can sweep through entire communities, leaving few unaffected. The first indication of the disease is a telltale swelling of glands. In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal. Welcome to part 2 of the barbarian class Deep Dive! We cover all of the Barbarian Feats from levels 8-20 in this video! If you missed the first part, check i...You are carrying more weight than you can manage. While you’re encumbered, you’re clumsy 1 and take a 10-foot penalty to all your Speeds. As with all penalties to your …Prone. Source Core Rulebook pg. 621 4.0. You're lying on the ground. You are flat-footed and take a –2 circumstance penalty to attack rolls. The only move actions you can use while you're prone are Crawl against ranged attacks, even if you don't have an object to get behind, gaining a +4 circumstance bonus to AC against ranged attacks (but .... Clumsy. Condition. Your movements become clumsy andA slurk’s back slime grants its rider a +2 circumstance bonus Bubonic Plague Disease 3. This widespread illness can sweep through entire communities, leaving few unaffected. The first indication of the disease is a telltale swelling of glands. In some cases, the disease can move into your lungs (pneumonic plague) or blood (septicemic plague), which is even more fatal. The mysterious undead known as shadows lurk in dark p Enfeebled stacks can be reduced by Restoration, a level 2 spell on all non-arcane spell lists. Clumsy: Mostly caused by spells and Encumbered. This is the ranged …Giant Instinct. Your rage gives you the raw power and size of a giant. This doesn't necessarily mean you revere giants—you might scoff at them or even aspire to slay them! You could instead seem like a giant to other people due to your exceptional strength or larger-than-life emotions and ego.Failing to face a personal challenge of strength ... Conditions. Source Core Rulebook pg. 618 4.0. While adventuring, cha...

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